State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · December 2021

Top 5 Third Person Games on iOS in Brazil Q4 2021

Discover the performance trends of the top 5 third-person games on iOS in Brazil during Q4 2021, including downloads, revenue, and active users.

Top 5 Third Person Games on iOS in Brazil Q4 2021

In the fourth quarter of 2021, the top five third-person games on the iOS platform in Brazil showcased diverse performance trends in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each app fared during this period:

Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED saw its weekly revenue peak at approximately $324.6K at the start of the quarter, then experienced fluctuations, ending the year around $160.6K. Weekly downloads remained relatively steady, hovering around 45K to 60K, with a notable spike to 60.2K in the last two weeks of December. The game’s active user base experienced a gradual decline from 1.5M to just over 1.1M, before recovering to end the year at approximately 1.25M.

Subway Surfers by Sybo Games ApS had modest weekly revenue, peaking at $1.5K during the week of October 25. Weekly downloads demonstrated a steady increase, starting at 27.3K and reaching over 53K by the end of December. Active users also showed positive growth, increasing from 722.4K to a peak of 1.22M at the end of November, before slightly dipping to 1.12M by the end of the quarter.

Free Fire MAX, also by GARENA INTERNATIONAL I PRIVATE LIMITED, saw its highest weekly revenue at $44K during the week of December 20. Downloads started strong at 228.6K in late September but gradually decreased, stabilizing around 17K to 22K towards the end of the year. Active users mirrored this trend, beginning at 150.8K and ending the quarter at 110.3K.

Stumble Guys from Scopely, Inc. showed a significant increase in weekly revenue, starting at $406 and peaking at approximately $20K by the end of December. Downloads followed a similar upward trend, beginning at 8.5K and reaching 32.5K in the final week of the quarter. Active users grew consistently from 29.5K to nearly 75K by the end of the year.

Going Balls by SUPERSONIC STUDIOS LTD had relatively low weekly revenue, peaking at $70 in mid-December. Downloads fluctuated throughout the quarter, starting at 13.6K and ending at 20.7K. Active users saw a gradual increase from 22.5K to over 31.3K by the end of December.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: December 2021